THE FRIENDLY TNC Most of the TNCs run operating parameters that are not Friendly to the network. This affects the smooth operation and data thruput of the various packet channels and networks through our area. It is very important that these values be set to values that are Friendly. It will minimize collisions and allow you to share the channel with other users. Most TNCs are still using values that were set in the 80s and do not reflect the state of the packet network today. Regardless of what your Manual says, or what you think, it is important that all users on a channel adopt the same values. If your in doubt, ask you local nodeop or BBS sysop. BEACON = 0 Turn off your beacon. Beacons haven't been welcome on packet radio since about 1987, they just add more qrm to already busy channels. DIGIPEAT = OFF Turn off your digipeat feature. Modern Packet does not generally use digipeaters, many nodes will not accept digipeated packets. It also prevents you from using the preferred 'Persistence' method of retry timing. DWAIT = 0 Again this is a digipeater function and will not allow you to use 'Persistence' retry timing. FRACK = 6 to 12 (seconds). Use 6 if your alone on a channel, and 12 for a VERY busy channel. MAXFRAME = 1 A low value helps to SHARE the channel, and gives all the other users a chance to transmit in a reasonable time. PERSIST = 64 Please set this lower (40 is suggested) if the channel is a busy one. PPERSIST = ON This turns on the 'Persistence' method of retry timing, which is the preferred method in modern packet. For ppersist to work, digipeat must be off. RETRY = 10 If it takes more then 10 retries to get a packet through, then you have something set wrong, or someone is Hogging the channel. TELL THEM TO GET "FRIENDLY" ! SLOTTIME = 20 (in ms) Anything Less will make you very "UNFRIENDLY" ! beware of tnc defaults which are totally unrealistic. RESPTIME = 10 to 15 Use 10 on a less used channel, 15 on a busy channel. NOTE : some manufactures use different names for the above parameters, as an example MFJ uses DEADTIME instead of SLOTTTIME. If you have questions on these, Please contact your local Nodeop or sysop, they will be more then glad to help you become a FRIENDLY packet user.